Hack The Night
Cyber Security
Semester programme:Open Learning/Innovation
Research group:Interaction Design
Project group members:Shams, Jort, Bram
Project description
How can UX/UI design and software development be used to create an engaging and educational digital experience that raises awareness about intimidation among young people?
Context
The project operates within the educational domain, using digital tools and interactive experiences to help users recognize, understand, and respond to intimidating behavior in a safe and engaging way.
Results
Main Products
An interactive digital prototype that educates young people (ages 11–14) about intimidation through engaging UX/UI design and game-like elements.
A validated concept that combines education with interaction, making a sensitive topic approachable and understandable for the target group.
About the project group
Hack the Night is a project that combines UX/UI design and software development. The team are 3 people, worked on this project over a period of five months during, dedicating approximately four days per week.
The project was developed within a limited timeframe, with a strong focus on rapid ideation, prototyping, and testing. This way of working enabled quick decision-making, flexibility, and continuous iteration throughout the project.