Innovations Insight offers a unique opportunity to meet the graduating students of the Open Learning program. Throughout the event, students will present the results of months of research, design, development, experimentation, and collaboration with industry partners. Their projects cover a wide range of domains, including Artificial Intelligence, Cyber Security, Cloud Engineering, Healthcare, Game Development, Extended Reality, Data Science, and Digital Transformation.
Visitors are invited to explore poster presentations, live demonstrations, and keynote sessions, engage directly with the students, and discover how they have applied their knowledge and skills to real-world challenges.
Keynote Presentations – TQ 4.2 Stage
13:00 – Moussa Moussa
Artificial Intelligence & Educational Technology
Educational content is often scattered across documents, databases, and learning platforms, making it difficult to organize, maintain, and reuse effectively. Moussa’s graduation project focuses on the development of an AI-powered system capable of automatically extracting and structuring learning modules from multiple data sources. By combining natural language processing techniques with intelligent data analysis, the system reduces manual effort and supports more scalable knowledge management. During his keynote, Moussa will discuss both the technical and educational implications of applying artificial intelligence to improve learning ecosystems.
13:50 – Bram van Kempen
Networking & Internet Infrastructure
The internet has become critical infrastructure, yet many of its underlying technologies were designed decades ago. Bram explores SCION, a next-generation internet architecture that aims to improve security, availability, and path control compared to today’s internet protocols. His research investigates how SCION addresses challenges such as routing attacks, service outages, and digital sovereignty. During his keynote, Bram will provide an accessible introduction to this emerging technology and discuss its potential impact on the future of global connectivity.
14:40 – Artur Kraskov
Cloud Engineering & Data Analytics
Organizations increasingly rely on cloud infrastructure, but inefficient resource allocation often results in unnecessary costs and wasted computing capacity. Working with ASML, Artur developed a solution that combines cloud-based code profiling with advanced analytics to optimize virtual machine sizing. By gaining deeper insights into application behavior, organizations can make more informed infrastructure decisions. During his keynote, Artur will demonstrate how data-driven optimization can improve efficiency, reduce costs, and contribute to more sustainable cloud operations.
15:30 – Saamie Vincken
Artificial Intelligence & Space Science
Modern telescopes generate vast amounts of scientific data that are impossible to process manually. Saamie’s project applies machine learning techniques to automatically detect and segment strong gravitational lenses in images collected by the Euclid Space Telescope. These rare cosmic phenomena provide valuable insights into dark matter and the structure of the universe. His keynote offers a fascinating glimpse into the intersection of astronomy and artificial intelligence, demonstrating how AI is helping scientists accelerate discovery at unprecedented scales.
Poster Presentations
Jason van de Beek
Software Engineering & Geospatial Data
Jason presents a redesign of the Pro6PP geodata API, a platform that provides location intelligence across multiple countries and domains. His project introduces a configuration-driven architecture that reduces complexity, minimizes code duplication, and improves maintainability. By enabling new countries and datasets to be added with significantly less development effort, the solution supports long-term scalability and future growth. Visitors interested in software architecture, API design, and large-scale data platforms will gain insight into the engineering decisions behind building sustainable digital services.
Vincent Bok
Cyber Security & Identity Management
As organizations continue to grow, managing digital identities and access rights becomes increasingly complex. Vincent developed a platform for Identity Governance and Access Management that centralizes user provisioning, authorization, and compliance processes. His solution helps organizations maintain security while ensuring employees have the appropriate access to systems and information. The project highlights the importance of governance in modern IT environments and demonstrates how security and usability can be balanced through thoughtful system design.
Tim Brouwers
Digital Health & Human-Centered Design
People living with Long COVID and chronic fatigue often struggle to balance daily activities with limited energy resources. Tim developed Vaelio, a mobile application designed to help users monitor, understand, and manage their energy expenditure throughout the day. Developed in collaboration with healthcare professionals and potential users, the project combines technology, healthcare insights, and user-centered design principles. Visitors will discover how digital solutions can contribute to improving quality of life for individuals facing long-term health challenges.
Uroš Čolović
Future Software Technology
Uroš presents his graduation work within the domain of future software technologies. His project reflects the Open Learning philosophy of exploring emerging technologies and applying them to practical challenges. Visitors are invited to discuss his research approach, technical implementation, and the lessons learned throughout his graduation journey.
Petar Dakov
Game Technology & Interactive Systems
Creating engaging gameplay experiences often requires large amounts of handcrafted content. Petar explores an alternative approach through the development of a dynamic event system that generates context-aware gameplay situations based on player behavior and in-game conditions. The project investigates how adaptive systems can increase player engagement, encourage experimentation, and create memorable experiences. Visitors interested in game design and procedural systems can explore how technology can support more dynamic and responsive game worlds.
Erik Hoogenberg
Enterprise Software & Process Automation
Organizations regularly face challenges when migrating between enterprise software platforms. Erik developed a solution that automatically converts HR document templates between different systems, significantly reducing manual work and migration complexity. His project demonstrates how automation can streamline organizational processes while improving reliability and consistency. Visitors will gain insight into practical applications of software engineering within enterprise environments.
Ward Latten
Cyber Security & Regulatory Compliance
The European NIS2 directive introduces new cybersecurity requirements for organizations operating critical digital services. Ward investigates how MedApp can prepare for these requirements by strengthening resilience, governance, and security practices. His project combines technical security measures with organizational considerations, providing a comprehensive view of cybersecurity compliance in the healthcare sector. Visitors will learn more about the growing importance of cybersecurity regulations and their impact on digital organizations.
Ivan Sakal
Extended Reality & Research Support Systems
Research projects often generate valuable knowledge that can be difficult to document and share effectively. Ivan developed LabTracks, a platform designed to support research activities within XR environments. The system improves documentation, project tracking, and collaboration among researchers working in immersive technologies. His project demonstrates how digital platforms can help research communities preserve knowledge and improve collaboration.
Balša Stevović
Artificial Intelligence & Extended Reality
Balša explores the future of collaborative creation within immersive digital environments. His project investigates how artificial intelligence can support users working together in shared 3D spaces, enabling more effective collaboration and creative exploration. By combining AI technologies with extended reality environments, the project offers a glimpse into how future teams may work, design, and innovate together in virtual worlds.
Live Demonstrations
Anna Bobrovska
UX Design & Game Development
Anna presents the design and validation of a new Alliance feature for the mobile game Truck Manager. Through extensive user research, prototyping, and iterative testing, she explored how social interaction mechanics can strengthen player engagement and community building. During her demonstration, visitors can experience the feature firsthand and learn how player feedback influenced the final design decisions.
Jarno Dijkmans
Mobile Development & Rapid Prototyping
Turning an idea into a working mobile application often requires significant development effort. Jarno developed a platform that enables digital agencies to rapidly transform concepts into native mobile prototypes. The solution helps stakeholders validate ideas earlier and communicate concepts more effectively. During his demonstration, visitors can see how prototype generation can accelerate innovation and decision-making processes.
Denislav Dimitrov
E-Commerce & User Experience Design
Denislav redesigned part of the digital customer experience for Dr. Martens, focusing on accessibility, usability, and brand consistency. His project demonstrates how thoughtful design choices can improve both customer satisfaction and business outcomes. During the demonstration, visitors can explore the redesigned shopping experience and learn about the research and design process behind it.
Mike Geelen
Cloud Computing & Platform Engineering
Mike investigates how Kubernetes can be used as the foundation for a flexible and reusable integration platform. His solution leverages open-source technologies to provide a scalable alternative to traditional cloud integration architectures. During the demonstration, visitors can explore how container orchestration, automation, and platform engineering principles can simplify complex integrations across systems.
Veljko Škrbić
Extended Reality & Real-Time Communication
Immersive virtual environments depend heavily on reliable communication technologies. Veljko developed improvements to the audio infrastructure of the XR Holodeck, enabling stable multi-user communication and support for advanced voice interaction features. His demonstration showcases how audio technologies contribute to realistic collaboration experiences in shared virtual environments.
Julius Šlepetis
Creative Technology & Interactive Media
Julius combines retro hardware with modern digital creativity in the LD-110 Lumen Decoder. This unique system uses cassette tapes as a medium for controlling LED animations, creating a fascinating blend of nostalgic technology and contemporary interaction design. Visitors can experience the system in action and discover how creative engineering can transform obsolete technologies into new forms of artistic expression.
Gijs Verdonk
Artificial Intelligence & Agile Software Development
Gijs developed an AI Agile Coach that helps software teams gain deeper insight into their development processes. By analyzing project data and identifying patterns, the system provides recommendations that support continuous improvement and more effective collaboration. During the demonstration, visitors can explore how AI can assist teams in becoming more data-driven while maintaining human-centered Agile practices.
Jordan Voets
Data Science & Smart Agriculture
Modern greenhouses generate large amounts of sensor data, but translating that data into actionable insights remains a challenge. Jordan developed an intelligent cultivation support system that proactively notifies strawberry growers when intervention may be required. His project demonstrates how data science and predictive analytics can contribute to more efficient, sustainable, and productive agricultural operations.