WiebelToren
Immersive Technologies
Semester:Game Design and Technology
Client company:Hulan
Guus Nohlmans
Mick Sieben
Yusuf Yildiz
Justin Theus
Thomas Valkenburg
Jorn Jongstra
Project description
WiebelToren is a game made to be played on the Pillo.
The game makes the player feel like they always win. Even though the player always wins there are ways players can win faster/better. WiebelToren offers an exciting sensation and stimulates the feeling of having influence and power.
Context
Physically or mentally disabled people are unable to play most games due to their reduced physical or intellectual abilities. For this the serious game company Hulan has created a pillow with a pressure sensor which can function as a single axis controller named “Pillo”. For this controller (and associated platform) Hulan wants to offer games so that disabled people can also enjoy games.
Results
A POC for our game WiebelToren.
A game where complexity is not mandatory but a choice, the player always wins.
About the project group
During the Industry Project for the Game Design and Technology semester our team of six has worked on WiebelToren.